Issued by Universiti Teknologi MARA · Apr 2022
Associated with Universiti Teknologi MARA
For innovation entitled, LEGASI - A Gamification of Malay-Cultured Penchak Silat And Empu's Blacksmithing. The innovation is a prototype of third-person video game developed using Unity 3D, aimed to foster the spirit of culture among youngsters.
Issued by Kolej GENIUS Insan · Nov 2020
Associated with Universiti Sains Islam Malaysia
For the paper entitled: A Case Study Of In Identifying The Perception In Crypton Heroes. The publication under the Insan Junior Researcher International Conference 2020 (iJURECON 2020) E-Proceeding
Issued by Universiti Putra Malaysia · Oct 2020
Associated with Universiti Sains Islam Malaysia
In association with International Putra InnoCreative Poster Competition 2020, for the poster entitled, Crypton Heroes: Learn Cryptography using RPG. The team consists of 7 people, including Siti Munirah Mohd, Muhammad Irfan Rusydi Razaleigh, Shafinah Kamarudin, Muhammad Minhalkazim Mohd Sarusniza, Wan Muhammad Iskandar Firdaus Wan Ahmad, Nurhidaya Mohamad Jan, Hatika Kaco.
Issued by Politeknik Ungku Omar Ipoh · Sep 2020
Associated with Universiti Sains Islam Malaysia
In association with National STEM Innovation Carnival 2020 (NSInC), a debut for Crypton Heroes in competition. The EduGIn (Educational Online Games Inventor) competition is a group competition to develop one (1) digital prototype of an online game based on teaching and learning (PdP). EduGIn competition has become a platform to encourage more online games to be developed for the online learning process, which can be used by students, parents, and teachers in schools in Malaysia and contribute to society.
Issued by Kangaroo Math Malaysia · Aug 2020
Associated with Universiti Sains Islam Malaysia
One of the renowned math competitions on par with Mathematical Olympiad Malaysia.
Issued by The Malaysian Informatics And Programming Society (MIPS) · Oct 2018
Associated with Universiti Sains Islam Malaysia
Recipients of the Silver Award (Junior Category) for Malaysian Computational Challenge 2018. In the participation of the Malaysian Computing Olympiad Organization and endorsed by the Ministry of Education Malaysia.